Our story begins when a usual engineer gets a call from an experimental complex. He arrives there with his toolbox to do the job, but the place is definitely strange and quite ominous. As you walk down its halls and explore the floors, you can’t get rid of the feeling that something is off. But you can’t go away until you fix all the systems sustaining the building. Help the character to repair everything and escape the gloomy location! You need to demonstrate excellent logic skills and of course bravery.